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Showing posts from January, 2024

Storyboard for The Lull

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Scene 1: Establishing shot of the street with the name of the studio in the skyline Scene 2: Shot of missing posters and the name of production company is shown on one of the missing posters Scene 3: Shot of sidewalk then reporter comes in frame walking and actors names are being displayed Scene 4: Reporter enters a building, which is their job. Medium long shot is used and film name appears on wall as person walks by Scene 5: Reporter walks into job saying "hi" to co-workers. Music and edited by appear on screen Scene 6: Reporter walks to his office/cubicle and sets himself up. Steady zoom in and the title, directed by, displays on wall Scene 7: Insert/shot of reporter opening file on missing persons/people/friend group Scene 8: The boss starts asking about how the case is going. Involves a two shot, over the shoulder shot, and a medium close up Scene 9: Reporter then tells the boss about how close he is with the case. Has a medium close up and a steady zoom in Scene 10: Tim

Planning for the Short Film

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Location: At a city like downtown Fort Lauderdale or somewhere were they are shops, greenery, and not busy to a semi-busy area. But most likely multiple locations that are at range between everyone who is participating. Participants: The people participating in this project are myself (Corvelest), Teo, and David. Although we have not discussed our specific roles, we agreed that Teo would be the protagonists/good person or middle grounded and me or David would be the antagonists/bad person. All of us are some what main characters. Schedule: After discussing our schedules, we concluded that next weekend and days that we 3 days weekends and early release would be the best time to start filming. The fact that we have 3 day weekends and early releases and no one is doing anything major helps. We also, decided that it would be a good idea to start filming during evening time like 5pm to 8pm for a darker kind of feel. Costumes: The costumes will vary between my group mates depending on the

Short film research: (deja vu/thriller)

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  Common CAMS in your genre - high and low angles, zoom, establishing shot, long shot, medium shot, medium close up, close up, extreme close up, two shot, and over the shoulder shot. Common Sound in your genre - diegetic, non-diegetic, sound bridge, dialogue, voice over, and ambient sound. Common Mis-En-Scene (CLAMPS) in your genre - costumes, lighting, acting, makeup, props, and set. Common Editing in your genre - cross cutting, jump cut, insert, eyeline match, action match, and shot-reverse shot. Example films of your genre - Saltburn, Talk to Me, Don't Worry Darling, Scream 6, Old, and The Menu. What elements of the genre that you like? - suspense, jump scares, and plot twists. What elements of the genre do not appeal to you? - gore/blood.

Short film research: (intrusion/thriller)

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  Common CAMS in your genre - high and low angles, pan, tracking shot, zoom, establishing shot, long shot, medium shot, medium close up, close up, extreme close up, two shot, point of view shot, and over the shoulder shot. Common Sound in your genre - diegetic, non-diegetic, sound bridge, dialogue, voice over, and ambient sound. Common Mis-En-Scene (CLAMPS) in your genre - costumes, lighting, acting, makeup, props, and set. Common Editing in your genre - cross cutting, jump cut, insert, eyeline match, action match, and shot-reverse shot. Example films of your genre - Saltburn, Talk to Me, Don't Worry Darling, Scream 6, Old, and The Menu. What elements of the genre that you like? - suspense, jump scares, and plot twists. What elements of the genre do not appeal to you? - gore/blood.

Short film research: (july/thriller)

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  Common CAMS in your genre - high and low angles, pan, tracking shot, zoom, establishing shot, long shot, medium shot, medium close up, close up, extreme close up, two shot, and over the shoulder shot. Common Sound in your genre - diegetic, non-diegetic, sound bridge, dialogue, voice over, and ambient sound. Common Mis-En-Scene (CLAMPS) in your genre - costumes, lighting, acting, makeup, props, and set. Common Editing in your genre - cross cutting, jump cut, insert, eyeline match, action match, and shot-reverse shot. Example films of your genre - Saltburn, Talk to Me, Don't Worry Darling, Scream 6, Old, and The Menu. What elements of the genre that you like? - suspense, jump scares, and plot twists. What elements of the genre do not appeal to you? - gore/blood.

Short film research: (diaspora/thriller)

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Common CAMS in your genre - high and low angles, pan, tracking shot, zoom, establishing shot, long shot, medium shot, medium close up, close up, extreme close up, two shot, and over the shoulder shot. Common Sound in your genre - diegetic, non-diegetic, sound bridge, dialogue, voice over, and ambient sound. Common Mis-En-Scene (CLAMPS) in your genre - costumes, lighting, acting, makeup, props, and set. Common Editing in your genre - cross cutting, jump cut, insert, eyeline match, action match, and shot-reverse shot. Example films of your genre - Saltburn, Talk to Me, Don't Worry Darling, Scream 6, Old, and The Menu. What elements of the genre that you like? - suspense, jump scares, and plot twists. What elements of the genre do not appeal to you? - gore/blood.

Research: How to make a short film

My takeaway from this video is that it serves as a practical guide that not only imparts information but also inspires creativity and innovation in the filmmaking process. Some information I gathered while watching this video was Guidance on how to work within budget constraints, optimize resources, and make the most of available equipment. Also, creating a compelling plot, developing interesting characters, and structuring the narrative effectively within the constraints of a short film... like the budget, how many people are on set, the setting you have, and filming equipment. L et theme guide your story figure out what your theme is and that's gonna dictate what comes next and how your characters act. Before you roll a single frame you need to understand your tone and lock into that completely every camera angle lens choice lighting choice your location wardrobe should all feed into that tone if you don't and your tone is jumping around where it shouldn't be it's go

Comparing Le Jetee, the short, and 12 Monkeys, the full-length movie

Part 1: My takeaway from this video is that both films are  influential works in the science fiction genre, with "La Jetée" serving as the inspiration for "12 Monkeys." Watching the video that compares the two can provide valuable insights and takeaways for filmmakers out there even if you just started. From the narrative structure Both films explore non-linear narrative structures, with "La Jetée" famously relying on a series of still images. Observing how "12 Monkeys" adapts and expands upon this structure can offer insights into creative storytelling methods for short films. Both films delve into themes of time travel, memory, and the impact of human actions on the future. Filmmakers can explore how these profound themes are presented and developed in short film formats. Analyzing the cinematography, set design, and costume choices, can inspire filmmakers to make these decisions in their own projects. The visual tone significantly contributes

Comparing 9, the short, and 9, the full-length movie

Short Film:  The short film "9" likely adheres to the conventions of short filmmaking, focusing on core elements like concentrating on central character, a specific theme, or a particular moment, providing a snapshot of a larger story within a constrained runtime while showcasing the director's style and creativity. The character development in the short film is limited but effective. The audience gets a glimpse into the resilience and resourcefulness of the protagonist, but the depth of character exploration is necessarily restricted. It sets the stage for the later expansion into a full-length feature. Full-Length Film:  The full-length film "9" builds upon the strengths of the short film, offering a more immersive and detailed exploration of its post-apocalyptic world, characters, and themes through sophisticated special effects and a consistent directorial style. The longer runtime allows for more extensive character arcs and interactions, enabling the audie